Running Multiple Instances of an App like Maya on macOS

If you work on a Mac, you may have noticed that macOS does not let you easily open two or more instances of the same application. However, there is a simple workaround. Using the Terminal, you can launch multiple instances of any app on macOS.

Terminal with code to open multiple Maya instances on macOS

Here are the commands I use regularly:

AppCommand
Autodesk Mayaopen -n /Applications/Autodesk/maya2025/Maya.app/
Substance 3D Painteropen -n -a “Adobe Substance 3D Painter.app”

Make sure to change the year in the Maya command to match your installed version.

Why This Is Useful: Running multiple instances of an app is especially helpful in a production environment. For example, in Maya you might want to quickly open another scene to copy objects or settings from it. Instead of closing your current scene, you simply launch a second instance and work in parallel.

A Story From Production: I remember one project where everyone in the studio kept a second, empty Maya window open at all times. The reason? Maya crashed frequently during that particular project. With a backup window already open, we could quickly reload the scene and continue working without major delays. It was a simple trick that saved us a lot of time.

A Small Mystery: Interestingly, Maya and Substance 3D Painter each require slightly different Terminal commands. I still don’t know why. If anyone has an explanation or knows commands for other apps, please let me know!

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